Implementing a Dissolve Effect with Shaders and Particles in Three.js
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I got the initial idea of making this dissolve effect from a game that I was playing. In it zombies dissolve into thin air upon defeat. Since I was already experimenting with Three.js shaders and particles I thought of recreating something similar. In this tutorial, I’ll walk you through the process of creating this cool […]
How To Design For High-Traffic Events And Prevent Your Website From Crashing — Smashing Magazine
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Product drops and sales are a great way to increase revenue, but these events can result in traffic spikes that affect a site’s availability and performance. To prevent website crashes, you’ll have to make sure that the sites you design can handle large numbers of server requests at once. Let’s discuss how! Product launches and […]
Lesser Known Uses Of Better Known Attributes — Smashing Magazine
HTML attributes are like little instructions that we add to the markup of elements to make them do certain things or behave in certain ways. For example, most of us know that the target attribute with a value of _blank opens the link in a new tab or window. But did you know that you […]
Why Browsers Produce Different Performance Results — Smashing Magazine
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We know that browsers do all sorts of different things under the hood. One of those things is the way they not only fetch resources like images and scripts from the server but how they prioritize those resources. Chrome and Safari have implemented a “Tight Mode” that constrains which resources are loaded and in what […]
Learning To Let Go Of Perfection — Smashing Magazine
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The best and worst thing about solo development is the “solo” part. There’s a lot of freedom in working alone, and that freedom can be inspiring, but it can also become a debilitating hindrance to productivity and progress. Victor Ayomipo shares his personal lessons on what it takes to navigate solo development and build the […]
The Role Of Illustration Style In Visual Storytelling — Smashing Magazine
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How do we determine the most suitable illustration style? How should illustrations complement and reflect your corporate identity? What will resonate most with your target audience? And regarding the content, what type of illustration would best enhance it, and how would it work for the age range it is primarily for? Thomas Bohm shares insightful […]
Building Smarter, Faster, And Private Applications — Smashing Magazine
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Shouldn’t there be a way to keep your apps or project data private and improve performance by reducing server latency? This is what on-device AI is designed to solve. It handles AI processing locally, right on your device, without connecting to the internet and sending data to the cloud. In this article, Joas Pambou explains […]
An Ode To Side Project Time — Smashing Magazine
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A once-revered perk of some tech workplaces, the status of ‘side project time’ seems to have slipped in recent years. Frederick O’Brien believes it deserves a comeback. There seemed to be a hot minute when the tech industry understood the value of idle tinkering and made a point of providing ‘side project time’ as an […]
Lessons Learned — Smashing Magazine
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Alvaro Saburido delves into the current state and challenges of Open-Source authoring, sharing lessons learned from both community- and company-driven initiatives. Open source is the backbone of modern software development. As someone deeply involved in both community-driven and company-driven open source, I’ve had the privilege of experiencing its diverse approaches firsthand. This article dives into […]
A Chat With Rich Harris — Smashing Magazine
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After months of anticipation, debate, and even a bit of apprehension, Svelte 5 arrived earlier this year. Frederick O’Brien caught up with its creator, Rich Harris, to talk about the path that brought him and his team here and what lies ahead. Svelte occupies a curious space within the web development world. It’s been around […]